Private
Offline 58.136.73.47:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 18:41 UTC33d ago | 1 | – | running | 1 |
| Thu 24 Sep, 10:28 UTC34d ago | 1 | – | 1.3 days | 1 |
| Tue 22 Sep, 11:32 UTC36d ago | 1 | – | 2 days | 1 |
| Mon 21 Sep, 13:26 UTC37d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private rank against other Rust servers?
Over the past week it ranks #14,042 for player hours, which puts Private in the top 61% of all ranked servers.
How busy is Private?
Private is offline at this count; we last saw it 33 days ago.
Lists and tags
What do the server tags on Private mean?
These are the tags Private publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private?
On Rust Population, Private is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Private?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Private?
Irregular times are when Private wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 1 hours ago the current world was made.
Map and rules
What are the rules and settings on Private?
Nothing in Private's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Private run?
Rust network protocol 2633 and build 163207 on Windows is what Private uses. Steam updates your game automatically, but you need the same protocol to join.
Is Private online, and how reliable is it?
Offline at the moment, Private was last seen 33 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Private located?
Nothing published by Private states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 58.136.73.47:28015 is where it lives.
Getting in
How do I join Private?
To connect directly, open Rust's console with F1 and type client.connect 58.136.73.47:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.