Private
Offline 58.136.77.62:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 16:03 UTC39d ago | 1 | – | running | 1 |
| Fri 18 Sep, 06:42 UTC39d ago | 1 | – | 0.4 days | 1 |
| Thu 17 Sep, 06:42 UTC40d ago | 1 | – | 1 days | 1 |
| Tue 15 Sep, 17:16 UTC42d ago | 1 | – | 1.6 days | 0 |
| Mon 14 Sep, 06:32 UTC43d ago | 1 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private rank against other Rust servers?
The last seven days of player hours place Private at #13,943, within the top – of all ranked servers.
How busy is Private?
We have no live count for Private right now. It was last seen 39 days 2 hours ago.
Tags
What do the server tags on Private mean?
The game's server browser reads the tags Private publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private?
Private appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Private?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Private?
No next wipe can be predicted for Private, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 3 hours ago.
Map and rules
What are the rules and settings on Private?
No gather rate appears in the name of Private. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Private run?
On Windows, Private runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is Private online, and how reliable is it?
Currently offline, Private was last seen 39 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Private located?
Nothing published by Private states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 58.136.77.62:28015.
Getting in
How do I join Private?
Either enter client.connect 58.136.77.62:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.