Rust PopulationField survey · Rust servers
Observing 55,597 players 11,686 servers 3,415 with someone on 92 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,810habitat unknownfirst seen 13 Sep 2026

four_island

Offline 60.94.93.141:28015 checked 19d ago

moddedoxide

Measurements

Players now
1/ 4
= 1 player
25% full
7-day average
0
peak –
Rank
#14,810
top 67%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:36 UTC25d ago 2 – running 1
Fri 2 Oct, 09:06 UTC26d ago 2 – 0.7 days 0
Mon 28 Sep, 06:14 UTC30d ago 3 halved by day 1 4.1 days 3
Sun 27 Sep, 05:11 UTC31d ago 3 – 1 days 1
Mon 21 Sep, 02:19 UTC37d ago 1 halved by day 1 6.1 days 2
Fri 18 Sep, 03:30 UTC40d ago 2 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does four_island rank against other Rust servers?

Over the past week it ranks #14,810 for player hours, which puts four_island in the top 67% of all ranked servers.

How busy is four_island?

At this count four_island is offline, with its last sighting 19 days 4 hours ago.

Lists and tags

What do the server tags on four_island mean?

What the game's server browser reads from four_island is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include four_island?

These Rust Population lists include four_island: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on four_island?

The busiest point of its recent wipes averaged 2 players. Peak came 2 hours into the latest wipe. Half that peak held until the next wipe in 33% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on four_island?

No next wipe can be predicted for four_island, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does four_island run?

A procedural map of size 3,000 from seed 1330912840, generated by the game, is in use on four_island. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on four_island?

Nothing in four_island's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does four_island run?

On Windows, four_island runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but you need the same protocol to join.

Is four_island online, and how reliable is it?

Currently offline, four_island was last seen 19 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is four_island located?

No region is published by four_island. The location a server claims is what Rust Population shows, not the place where the machine stands. 60.94.93.141:28015 is where it lives.

Getting in

How do I join four_island?

Either enter client.connect 60.94.93.141:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.