Rust PopulationField survey · Rust servers
Observing 101,018 players 11,889 servers 3,946 with someone on 400 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,183habitat unknownfirst seen 13 Sep 2026

MrK Testing - BETA

Online 61.245.144.125:24015 checked 11m ago

moddedcarbon

Measurements

Players now
0/ 250
0% full
7-day average
0
peak 1
Rank
#15,183
top 68%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 04:32 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:32 UTC8d ago 1 – running 0
Sat 17 Oct, 01:02 UTC12d ago 0 – 4.1 days 0
Sun 11 Oct, 02:06 UTC18d ago 1 held half 6 days 0
Sat 10 Oct, 01:02 UTC19d ago 1 – 1 days 0
Wed 7 Oct, 04:32 UTC22d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MrK Testing - BETA rank against other Rust servers?

By player hours over the last seven days, MrK Testing - BETA places at #15,183, within the top 68% of ranked servers.

How busy is MrK Testing - BETA?

MrK Testing - BETA holds 0 players at the moment, out of 250 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 13:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on MrK Testing - BETA mean?

These are the tags MrK Testing - BETA publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include MrK Testing - BETA?

On Rust Population, MrK Testing - BETA is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on MrK Testing - BETA?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 5 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on MrK Testing - BETA?

Irregular times are when MrK Testing - BETA wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 hours ago.

Settings

Which map does MrK Testing - BETA run?

The map on MrK Testing - BETA is procedural, made by the game at size 2,000 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is .gg/Offwipe.

What are the rules and settings on MrK Testing - BETA?

No gather rate appears in the name of MrK Testing - BETA. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does MrK Testing - BETA run?

On Linux, MrK Testing - BETA runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is MrK Testing - BETA online, and how reliable is it?

Right now, MrK Testing - BETA is online. The uptime it reports suggests a restart roughly 37 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is MrK Testing - BETA located?

Nothing published by MrK Testing - BETA states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 61.245.144.125:24015.

How to join

How do I join MrK Testing - BETA?

To connect directly, open Rust's console with F1 and type client.connect 61.245.144.125:24015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://mrkrust.xyz.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.