Rust PopulationField survey · Rust servers
Observing 33,246 players 11,617 servers 2,800 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,853habitat unknownfirst seen 29 Sep 2026

bignetwork server

Offline 61.78.90.120:1026 checked 29d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,853
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does bignetwork server rank against other Rust servers?

By player hours over the last seven days, bignetwork server places at #16,853, within the top 71% of ranked servers.

How busy is bignetwork server?

bignetwork server is offline at this count; we last saw it 29 days 10 hours ago.

Lists and tags

What do the server tags on bignetwork server mean?

The game's server browser reads the tags bignetwork server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include bignetwork server?

bignetwork server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on bignetwork server?

Too few wipes are on record for bignetwork server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days 10 hours ago the current world was made.

Settings

Which map does bignetwork server run?

bignetwork server uses a map the game generates: procedural.

What are the rules and settings on bignetwork server?

No gather rate appears in the name of bignetwork server. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does bignetwork server run?

Rust network protocol 2633 and build 165217 on Linux is what bignetwork server uses. The protocol must match for you to join, and Steam updates it for you.

Is bignetwork server online, and how reliable is it?

We last saw bignetwork server 29 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.

Where is bignetwork server located?

A region is not published by bignetwork server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 61.78.90.120:1026.

How to join

How do I join bignetwork server?

To connect directly, open Rust's console with F1 and type client.connect 61.78.90.120:1026; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.