Pico Local Test
Offline 62.101.160.208:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pico Local Test rank against other Rust servers?
By player hours over the last seven days, Pico Local Test places at #13,607, within the top 61% of ranked servers.
How busy is Pico Local Test?
We have no live count for Pico Local Test right now. It was last seen 19 days 14 hours ago.
Lists and tags
What do the server tags on Pico Local Test mean?
The game's server browser reads the tags Pico Local Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Pico Local Test?
On Rust Population, Pico Local Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Pico Local Test?
Its rhythm cannot be told yet: too few of Pico Local Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days ago, that is how long the current world has stood.
Map and rules
Which map does Pico Local Test run?
Pico Local Test uses a map the game generates: procedural.
What are the rules and settings on Pico Local Test?
No gather rate appears in the name of Pico Local Test. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Pico Local Test run?
The setup is Rust network protocol 2634 and build 167231 on Windows for Pico Local Test. The protocol must match for you to join, and Steam updates it for you.
Is Pico Local Test online, and how reliable is it?
Offline at the moment, Pico Local Test was last seen 19 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is Pico Local Test located?
No region is published by Pico Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 62.101.160.208:28015.
Getting in
How do I join Pico Local Test?
Open the console with F1 in Rust and enter client.connect 62.101.160.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.