JFH
Offline 62.109.161.72:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 13:04 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JFH rank against other Rust servers?
Over the past week it ranks #13,243 for player hours, which puts JFH in the top – of all ranked servers.
How busy is JFH?
JFH is offline at this count; we last saw it 39 days 10 hours ago.
Tags
What do the server tags on JFH mean?
The game's server browser reads the tags JFH publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JFH?
JFH appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on JFH?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on JFH?
Its rhythm cannot be told yet: too few of JFH's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 39 days 11 hours ago the current world was made.
Settings
Which map does JFH run?
A procedural map, generated by the game, is in use on JFH.
What are the rules and settings on JFH?
Nothing in JFH's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does JFH run?
On Windows, JFH runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is JFH online, and how reliable is it?
We last saw JFH 39 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.
Where is JFH located?
No region is published by JFH. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 62.109.161.72:28015.
How to join
How do I join JFH?
Open the console with F1 in Rust and enter client.connect 62.109.161.72:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.