Rust PopulationField survey · Rust servers
Observing 75,694 players 11,824 servers 3,728 with someone on 230 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,962habitat unknownfirst seen 19 Sep 2026

CodexRustLocalTest

Offline 62.198.11.20:28115 checked 23d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CodexRustLocalTest rank against other Rust servers?

The last seven days of player hours place CodexRustLocalTest at #15,962, within the top 71% of all ranked servers.

How busy is CodexRustLocalTest?

We have no live count for CodexRustLocalTest right now. It was last seen 23 days 23 hours ago.

Lists and tags

What do the server tags on CodexRustLocalTest mean?

What the game's server browser reads from CodexRustLocalTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include CodexRustLocalTest?

These Rust Population lists include CodexRustLocalTest: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on CodexRustLocalTest?

Too few wipes are on record for CodexRustLocalTest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 40 days 1 hours ago the current world was made.

Map and rules

Which map does CodexRustLocalTest run?

A procedural map, generated by the game, is in use on CodexRustLocalTest.

What are the rules and settings on CodexRustLocalTest?

The name tells you nothing about gather rates: CodexRustLocalTest states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does CodexRustLocalTest run?

The setup is Rust network protocol 2633 and build 164530 on Windows for CodexRustLocalTest. Steam updates your game automatically, but you need the same protocol to join.

Is CodexRustLocalTest online, and how reliable is it?

We last saw CodexRustLocalTest 23 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.

Where is CodexRustLocalTest located?

No region is published by CodexRustLocalTest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 62.198.11.20:28115.

How to join

How do I join CodexRustLocalTest?

To connect directly, open Rust's console with F1 and type client.connect 62.198.11.20:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.