Radmin Local
Offline 62.33.199.151:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Radmin Local rank against other Rust servers?
By player hours over the last seven days, Radmin Local places at #15,394, within the top 71% of ranked servers.
How busy is Radmin Local?
Radmin Local is offline at this count; we last saw it 16 days 5 hours ago.
Tags
What do the server tags on Radmin Local mean?
These are the tags Radmin Local publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Radmin Local?
These Rust Population lists include Radmin Local: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Radmin Local?
The record holds too few of Radmin Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Radmin Local run?
A procedural map, generated by the game, is in use on Radmin Local.
What are the rules and settings on Radmin Local?
Nothing in Radmin Local's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Radmin Local run?
On Windows, Radmin Local runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is Radmin Local online, and how reliable is it?
We last saw Radmin Local 16 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is Radmin Local located?
No region is published by Radmin Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 62.33.199.151:28015.
How to join
How do I join Radmin Local?
Open the console with F1 in Rust and enter client.connect 62.33.199.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.