Living World checkpoint
Offline 62.45.100.181:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Living World checkpoint rank against other Rust servers?
Over the past week it ranks #15,962 for player hours, which puts Living World checkpoint in the top 71% of all ranked servers.
How busy is Living World checkpoint?
We have no live count for Living World checkpoint right now. It was last seen 24 days 8 hours ago.
Tags
What do the server tags on Living World checkpoint mean?
The game's server browser reads the tags Living World checkpoint publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Living World checkpoint?
Living World checkpoint appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Living World checkpoint?
The record holds too few of Living World checkpoint's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 15 hours ago.
Map and rules
Which map does Living World checkpoint run?
A procedural map, generated by the game, is in use on Living World checkpoint.
What are the rules and settings on Living World checkpoint?
Nothing in Living World checkpoint's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Living World checkpoint run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Living World checkpoint. Steam updates your game automatically, but you need the same protocol to join.
Is Living World checkpoint online, and how reliable is it?
Offline at the moment, Living World checkpoint was last seen 24 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Living World checkpoint located?
No region is published by Living World checkpoint. The location a server claims is what Rust Population shows, not the place where the machine stands. 62.45.100.181:28015 is where it lives.
Getting in
How do I join Living World checkpoint?
To connect directly, open Rust's console with F1 and type client.connect 62.45.100.181:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.