Rust PopulationField survey · Rust servers
Observing 33,825 players 11,594 servers 2,852 with someone on 65 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,386habitat unknownfirst seen 13 Sep 2026

Living World - AI Players V1.0

Offline 62.45.102.17:28015 checked 27d ago

moddedcarbon

Measurements

Players now
1/ 20
= 1 player
5% full
7-day average
0
peak –
Rank
#14,386
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Living World - AI Players V1.0 rank against other Rust servers?

The last seven days of player hours place Living World - AI Players V1.0 at #14,386, within the top 60% of all ranked servers.

How busy is Living World - AI Players V1.0?

We have no live count for Living World - AI Players V1.0 right now. It was last seen 27 days 10 hours ago.

Tags

What do the server tags on Living World - AI Players V1.0 mean?

The game's server browser reads the tags Living World - AI Players V1.0 publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Living World - AI Players V1.0?

These Rust Population lists include Living World - AI Players V1.0: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Living World - AI Players V1.0?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Living World - AI Players V1.0?

The record holds too few of Living World - AI Players V1.0's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 11 hours ago the current world was made.

Settings

Which map does Living World - AI Players V1.0 run?

A procedural map, generated by the game, is in use on Living World - AI Players V1.0.

What are the rules and settings on Living World - AI Players V1.0?

The name tells you nothing about gather rates: Living World - AI Players V1.0 states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Living World - AI Players V1.0 run?

Rust network protocol 2633 and build 163207 on Windows is what Living World - AI Players V1.0 uses. The protocol must match for you to join, and Steam updates it for you.

Is Living World - AI Players V1.0 online, and how reliable is it?

We last saw Living World - AI Players V1.0 27 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Living World - AI Players V1.0 located?

A region is not published by Living World - AI Players V1.0. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 62.45.102.17:28015.

Getting in

How do I join Living World - AI Players V1.0?

To connect directly, open Rust's console with F1 and type client.connect 62.45.102.17:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.