Rust Development Server
Offline 62.45.87.59:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:09 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 21:26 UTC FW25d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Development Server rank against other Rust servers?
The last seven days of player hours place Rust Development Server at #12,917, within the top 60% of all ranked servers.
How busy is Rust Development Server?
Rust Development Server is offline at this count; we last saw it 11 days 8 hours ago.
Lists and tags
What do the server tags on Rust Development Server mean?
These are the tags Rust Development Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Development Server?
On Rust Population, Rust Development Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust Development Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Rust Development Server?
The record holds too few of Rust Development Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Development Server run?
The map on Rust Development Server is procedural, made by the game.
What are the rules and settings on Rust Development Server?
The name tells you nothing about gather rates: Rust Development Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Development Server run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Rust Development Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Development Server online, and how reliable is it?
Offline at the moment, Rust Development Server was last seen 11 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Rust Development Server located?
Nothing published by Rust Development Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 62.45.87.59:28015 is where it lives.
Getting in
How do I join Rust Development Server?
Open the console with F1 in Rust and enter client.connect 62.45.87.59:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.