Ludza
Offline 62.63.165.233:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:01 UTC6d ago | 1 | – | running | 1 |
| Wed 7 Oct, 15:28 UTC21d ago | 1 | held half | 15 days | 1 |
| Tue 6 Oct, 18:48 UTC21d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Ludza rank against other Rust servers?
By player hours over the last seven days, Ludza places at #9,865, within the top 44% of ranked servers.
How busy is Ludza?
Ludza is offline at this count; we last saw it 3 days 1 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Ludza mean?
What the game's server browser reads from Ludza is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Ludza?
On Rust Population, Ludza is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Ludza?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Ludza?
There is no next wipe to predict: Ludza wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 2 hours ago the current world was made.
Map and rules
Which map does Ludza run?
Ludza uses a map the game generates: procedural.
What are the rules and settings on Ludza?
No gather rate appears in the name of Ludza. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Ludza run?
On Windows, Ludza runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Ludza online, and how reliable is it?
We last saw Ludza 3 days 1 hours ago, and it is offline now. Over the last 7 full days, 6 of 168 hours were online, or 4%. The first sighting by Rust Population was on 24 September 2026.
Where is Ludza located?
A region is not published by Ludza. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 62.63.165.233:28015.
How to join
How do I join Ludza?
Open the console with F1 in Rust and enter client.connect 62.63.165.233:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.