Rust PopulationField survey · Rust servers
Observing 44,156 players 11,640 servers 3,059 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,496NAfirst seen 13 Sep 2026

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15

Online NA 64.140.169.50:28015 checked 13m ago

biweekly wipes vanillaoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#6,496
top 29% · #1031 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
20h
Fri 30 Oct, 05:03 UTC
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 05:03 UTC, in 20h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

20h
Fri 30 Oct, 05:03 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Fri 13 Nov, 05:03 UTC
28d 20h
Fri 27 Nov, 05:03 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Fri 11 Dec, 05:03 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:03 UTC13d ago 0 – running 0
Thu 1 Oct, 17:42 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 17:10 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 rank against other Rust servers?

Seven-day player hours put [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 at #6,496, or #1,031 in North America, inside the top 29% of all ranked servers.

How busy is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Of its 150 slots, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is using 0 right now. We counted an average of 0 players in the past week, with 3 at the busiest.

Lists and tags

What do the server tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 mean?

What the game's server browser reads from [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 and 1 other server we track both publish a hzn.gg hostname, which points to one operator behind them.

Which Rust Population lists and filters include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Its tag sets the prediction: too few of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes are on record to confirm the schedule. A wipe is due on Friday 30 October at 05:03 UTC, the next one. The world it runs now dates from 13 days 3 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?

A procedural map of size 4,500 from seed 388239, generated by the game, is in use on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

No gather rate appears in the name of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?

Rust network protocol 2635 and build 168909 on Linux is what [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 uses. Steam updates your game automatically, but you need the same protocol to join.

Does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run smoothly?

It ran at 211 server fps on average over the last 48 hours, and never went below 169. Entities peaked at 114,133, including buildings, deployables and everything else. Up to 3,638 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 online, and how reliable is it?

You will find [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 online now. The uptime it reports suggests a restart roughly 43 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 located?

The NA tag is how [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.140.169.50:28015.

How to join

How do I join [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Either enter client.connect 64.140.169.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp150
Max players You can join up to 150 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.