OKatRust Test
Offline NA 64.250.203.232:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:13 UTC5d ago | 1 | – | running | 1 |
| Wed 21 Oct, 01:00 UTC6d ago | 1 | – | 1.1 days | 0 |
| Tue 20 Oct, 00:08 UTC7d ago | 1 | – | 1 days | 1 |
| Sun 18 Oct, 07:57 UTC9d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OKatRust Test rank against other Rust servers?
Seven-day player hours put OKatRust Test at #10,208, or #1,290 in North America, inside the top 46% of all ranked servers.
How busy is OKatRust Test?
We have no live count for OKatRust Test right now. It was last seen 5 days 9 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on OKatRust Test mean?
These are the tags OKatRust Test publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include OKatRust Test?
These Rust Population lists include OKatRust Test: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on OKatRust Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 3 hours in.
What is the wipe schedule on OKatRust Test?
Once a month OKatRust Test wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
What are the rules and settings on OKatRust Test?
Nothing in OKatRust Test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does OKatRust Test run?
On Windows, OKatRust Test runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is OKatRust Test online, and how reliable is it?
We last saw OKatRust Test 5 days 9 hours ago, and it is offline now. Over the last 7 full days, 9 of 168 hours were online, or 5%. It was first seen by Rust Population on 13 September 2026.
Where is OKatRust Test located?
With its NA tag, OKatRust Test places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 64.250.203.232:28015.
Getting in
How do I join OKatRust Test?
Open the console with F1 in Rust and enter client.connect 64.250.203.232:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.