RusTNotiK | KR/USA/JP |
Online EA · au1 64.31.11.29:28080 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 05:57 UTC, in 3d 9h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RusTNotiK | KR/USA/JP | rank against other Rust servers?
On player hours over the last seven days RusTNotiK | KR/USA/JP | is #15,323, #501 in Asia, placing it in the top 69% of ranked servers.
How busy is RusTNotiK | KR/USA/JP |?
RusTNotiK | KR/USA/JP | holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RusTNotiK | KR/USA/JP | mean?
The game's server browser reads the tags RusTNotiK | KR/USA/JP | publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; v2585 (Protocol): To join, your game must match protocol 2585; cs118334 (Build): Game build: 118334; ptrak (Networking): The standard network layer, RakNet, is in use; $rau1 (Region code): The code for this server's region is au1; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): Its place in the server browser is under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RusTNotiK | KR/USA/JP |?
RusTNotiK | KR/USA/JP | appears among the Rust Population lists that follow: Rust tutorial servers, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Wipe schedule: Weekly.
Wipe notes
What is the wipe schedule on RusTNotiK | KR/USA/JP |?
An estimate from weekly: 7 days after its last wipe gives RusTNotiK | KR/USA/JP |'s next wipe. Due on Sunday 1 November at 05:57 UTC is its next wipe. 563 days 14 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does RusTNotiK | KR/USA/JP | run?
A procedural map of size 3,000 from seed 987654, generated by the game, is in use on RusTNotiK | KR/USA/JP |. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RusTNotiK | KR/USA/JP |?
The name tells you nothing about gather rates: RusTNotiK | KR/USA/JP | states none. You will find no published group limit here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RusTNotiK | KR/USA/JP | run?
On Windows, RusTNotiK | KR/USA/JP | runs Rust network protocol 2585 and build 118334. Steam updates your game automatically, but you need the same protocol to join.
Does RusTNotiK | KR/USA/JP | run smoothly?
In the last 48 hours, it averaged 191 server fps, with a low of 114. The entity count reached 62,016: buildings, deployables and all other objects. Up to 2,546 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RusTNotiK | KR/USA/JP | online, and how reliable is it?
You will find RusTNotiK | KR/USA/JP | online now. Judging by the uptime it reports, the last restart was about 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is RusTNotiK | KR/USA/JP | located?
RusTNotiK | KR/USA/JP | lists Asia and the EA tag for it, with au1 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 64.31.11.29:28080.
Getting in
How do I join RusTNotiK | KR/USA/JP |?
Either enter client.connect 64.31.11.29:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/v589qusc.