Hawky Sucks
Online 64.40.8.13:28115 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hawky Sucks rank against other Rust servers?
The last seven days of player hours place Hawky Sucks at #4,646, within the top 21% of all ranked servers.
How busy is Hawky Sucks?
Of its 15 slots, Hawky Sucks is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 03:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Hawky Sucks mean?
The game's server browser reads the tags Hawky Sucks publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hawky Sucks?
On Rust Population, Hawky Sucks is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Hawky Sucks?
Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 33 hours in.
What is the wipe schedule on Hawky Sucks?
Hawky Sucks wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does Hawky Sucks run?
The map on Hawky Sucks is procedural, made by the game at size 2,500 from seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Hawky Sucks?
Nothing in Hawky Sucks's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Hawky Sucks run?
Rust network protocol 2635 and build 168909 on Linux is what Hawky Sucks uses. Steam updates your game automatically, but you need the same protocol to join.
Does Hawky Sucks run smoothly?
The last 48 hours saw an average of 6 server fps, with 5 as the lowest. Up to 33,309 entities were present, counting buildings, deployables and everything else. Up to 1,786 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Hawky Sucks online, and how reliable is it?
Right now, Hawky Sucks is online. Judging by the uptime it reports, the last restart was about 11 hours ago. Over the last 7 full days, 133 of 168 hours were online, or 79%. It was first seen by Rust Population on 13 September 2026.
Where is Hawky Sucks located?
No region is published by Hawky Sucks. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 64.40.8.13:28115.
Getting in
How do I join Hawky Sucks?
Either enter client.connect 64.40.8.13:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.