ScapeRoom
Offline 64.40.8.143:20015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 22:31 UTC40d ago | 12 | – | running | 0 |
| Thu 17 Sep, 20:16 UTC41d ago | 33 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ScapeRoom rank against other Rust servers?
The last seven days of player hours place ScapeRoom at #15,463, within the top – of all ranked servers.
How busy is ScapeRoom?
At this count ScapeRoom is offline, with its last sighting 38 days 16 hours ago.
Tags
What do the server tags on ScapeRoom mean?
These are the tags ScapeRoom publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ScapeRoom?
These Rust Population lists include ScapeRoom: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on ScapeRoom?
The busiest point of its recent wipes averaged 22 players. Peak came 45 hours into the latest wipe.
What is the wipe schedule on ScapeRoom?
The record holds too few of ScapeRoom's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 40 days 14 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on ScapeRoom?
The name tells you nothing about gather rates: ScapeRoom states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ScapeRoom run?
On Linux, ScapeRoom runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is ScapeRoom online, and how reliable is it?
Currently offline, ScapeRoom was last seen 38 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is ScapeRoom located?
A region is not published by ScapeRoom. The location a server claims is what Rust Population shows, not the place where the machine stands. 64.40.8.143:20015 is where it lives.
Getting in
How do I join ScapeRoom?
To connect directly, open Rust's console with F1 and type client.connect 64.40.8.143:20015; or press Launch Rust on this page and Steam opens Rust and joins for you.