A Rust Server
Online 64.40.8.189:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:56 UTC27d ago | 0 | – | running | 0 |
| Tue 15 Sep, 00:54 UTC44d ago | 0 | – | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,335, within the top 69% of all ranked servers.
How busy is A Rust Server?
The count reads 0 players on A Rust Server, which has 40 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): Facepunch does not document this flag. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Rust Server?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
The record holds too few of A Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 5 hours ago.
Map and rules
Which map does A Rust Server run?
A Rust Server uses a map the game generates, procedural, at size 5,000 with seed 121212. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on A Rust Server?
No gather rate appears in the name of A Rust Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Rust Server run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 107,372: buildings, deployables and all other objects. The highest memory usage was 16,685 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
A Rust Server is up and running at the moment. About 19 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is A Rust Server located?
No region is published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 64.40.8.189:28015 is where it lives.
Getting in
How do I join A Rust Server?
Either enter client.connect 64.40.8.189:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.