Rust PopulationField survey · Rust servers
Observing 52,558 players 11,680 servers 3,201 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

A Rust Server

Online 64.40.8.189:30015 checked 12m ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC27d ago 0 – running 0
Mon 14 Sep, 23:02 UTC44d ago 0 – 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

By player hours over the last seven days, A Rust Server places at #15,335, within the top 69% of ranked servers.

How busy is A Rust Server?

Of its 40 slots, A Rust Server is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on A Rust Server mean?

What the game's server browser reads from A Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): Facepunch does not document this flag. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Rust Server?

A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Rust Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Rust Server?

Its rhythm cannot be told yet: too few of A Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 9 hours ago.

Settings

Which map does A Rust Server run?

A Rust Server uses a map the game generates, procedural, at size 5,000 with seed 121212. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on A Rust Server?

The name tells you nothing about gather rates: A Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does A Rust Server run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 107,623: buildings, deployables and all other objects. The highest memory usage was 7,222 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Rust Server online, and how reliable is it?

Right now, A Rust Server is online. About 3 days 10 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is A Rust Server located?

A region is not published by A Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 64.40.8.189:30015.

How to join

How do I join A Rust Server?

Either enter client.connect 64.40.8.189:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Other

^x
Unknown flag Facepunch does not document this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.