A Rust Server
Online 64.40.8.189:31015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:20 UTC26d ago | 0 | – | running | 0 |
| Tue 15 Sep, 13:40 UTC43d ago | 0 | – | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,326, within the top 69% of all ranked servers.
How busy is A Rust Server?
A Rust Server holds 0 players at the moment, out of 40 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on A Rust Server mean?
What the game's server browser reads from A Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on A Rust Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
Its rhythm cannot be told yet: too few of A Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 17 hours ago the current world was made.
Settings
Which map does A Rust Server run?
A procedural map of size 5,000 from seed 121212, generated by the game, is in use on A Rust Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on A Rust Server?
No gather rate appears in the name of A Rust Server. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does A Rust Server run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 107,252 entities were present, counting buildings, deployables and everything else. The highest memory usage was 15,723 MB. Players feel lag when fps is low and the entity count climbs.
Is A Rust Server online, and how reliable is it?
A Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 64.40.8.189:31015.
Getting in
How do I join A Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 64.40.8.189:31015; or press Launch Rust on this page and Steam opens Rust and joins for you.