S
Online 64.40.8.221:27915 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:49 UTC3d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:15 UTC36d ago | 0 | – | 32.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does S rank against other Rust servers?
The last seven days of player hours place S at #15,348, within the top 69% of all ranked servers.
How busy is S?
S holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on S mean?
These are the tags S publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include S?
S appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on S?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on S?
The record holds too few of S's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does S run?
The map on S is procedural, made by the game at size 4,000 from seed 1382625960. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on S?
Nothing in S's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does S run?
The setup is Rust network protocol 2635 and build 168909 on Linux for S. The protocol must match for you to join, and Steam updates it for you.
Does S run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 91,405: buildings, deployables and all other objects. Up to 3,456 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is S online, and how reliable is it?
S is up and running at the moment. About 3 days 20 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is S located?
Nothing published by S states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 64.40.8.221:27915 is where it lives.
How to join
How do I join S?
Either enter client.connect 64.40.8.221:27915 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.