juliusthemonke
Online 64.40.8.248:28199 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does juliusthemonke rank against other Rust servers?
The last seven days of player hours place juliusthemonke at #5,449, within the top 24% of all ranked servers.
How busy is juliusthemonke?
The count reads 0 players on juliusthemonke, which has 60 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on juliusthemonke mean?
These are the tags juliusthemonke publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include juliusthemonke?
These Rust Population lists include juliusthemonke: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on juliusthemonke?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on juliusthemonke?
juliusthemonke wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 11 hours ago.
Settings
Which map does juliusthemonke run?
A procedural map of size 1,000 from seed 1, generated by the game, is in use on juliusthemonke. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on juliusthemonke?
No gather rate appears in the name of juliusthemonke. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does juliusthemonke run?
Rust network protocol 2635 and build 168909 on Linux is what juliusthemonke uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does juliusthemonke run smoothly?
The last 48 hours saw an average of 23 server fps, with 5 as the lowest. The entity count reached 4,557: buildings, deployables and all other objects. Memory use peaked at 792 MB. Players feel lag when fps is low and the entity count climbs.
Is juliusthemonke online, and how reliable is it?
juliusthemonke is up and running at the moment. Judging by the uptime it reports, the last restart was about 40 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is juliusthemonke located?
Nothing published by juliusthemonke states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 64.40.8.248:28199.
How to join
How do I join juliusthemonke?
Either enter client.connect 64.40.8.248:28199 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.