Test - Mini-Games | Arena | FFA | Training | Maze
Offline NA 64.40.8.251:28010 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test - Mini-Games | Arena | FFA | Training | Maze rank against other Rust servers?
On player hours over the last seven days Test - Mini-Games | Arena | FFA | Training | Maze is #16,546, #1,676 in North America, placing it in the top 71% of ranked servers.
How busy is Test - Mini-Games | Arena | FFA | Training | Maze?
We have no live count for Test - Mini-Games | Arena | FFA | Training | Maze right now. It was last seen 33 days 14 hours ago.
Tags
What do the server tags on Test - Mini-Games | Arena | FFA | Training | Maze mean?
The game's server browser reads the tags Test - Mini-Games | Arena | FFA | Training | Maze publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test - Mini-Games | Arena | FFA | Training | Maze?
Test - Mini-Games | Arena | FFA | Training | Maze appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust aim training servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test - Mini-Games | Arena | FFA | Training | Maze?
Too few wipes are on record for Test - Mini-Games | Arena | FFA | Training | Maze to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 33 days 14 hours ago.
Settings
What are the rules and settings on Test - Mini-Games | Arena | FFA | Training | Maze?
The name tells you nothing about gather rates: Test - Mini-Games | Arena | FFA | Training | Maze states none. A group may hold 1000 players at most. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Test - Mini-Games | Arena | FFA | Training | Maze run?
On Linux, Test - Mini-Games | Arena | FFA | Training | Maze runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test - Mini-Games | Arena | FFA | Training | Maze online, and how reliable is it?
Offline at the moment, Test - Mini-Games | Arena | FFA | Training | Maze was last seen 33 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is Test - Mini-Games | Arena | FFA | Training | Maze located?
The NA tag is how Test - Mini-Games | Arena | FFA | Training | Maze places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 64.40.8.251:28010 is where it lives.
Getting in
How do I join Test - Mini-Games | Arena | FFA | Training | Maze?
Open the console with F1 in Rust and enter client.connect 64.40.8.251:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.