Rust PopulationField survey · Rust servers
Observing 88,651 players 11,840 servers 4,028 with someone on 156 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,117habitat unknownfirst seen 13 Sep 2026

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 1d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
5
peak 14
Rank
#2,117
top 10%
Last wipe
1d ago
no schedule published
Next wipe
1d 1h
Thu 29 Oct, 19:03 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 1d 1h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 1h
Thu 29 Oct, 19:03 UTC
5d 0h
Mon 2 Nov, 17:37 UTC
8d 1h
Thu 5 Nov, 19:00 UTC
FW
12d 0h
Mon 9 Nov, 17:37 UTC
15d 1h
Thu 12 Nov, 19:03 UTC
19d 0h
Mon 16 Nov, 17:37 UTC
22d 1h
Thu 19 Nov, 19:03 UTC
26d 0h
Mon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC1d ago – – running 11
Thu 22 Oct, 19:03 UTC5d ago 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC8d ago 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC12d ago 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC15d ago 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC19d ago 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC22d ago 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW26d ago 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC29d ago 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC33d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [TEST] Warden test server rank against other Rust servers?

By player hours over the last seven days, [TEST] Warden test server places at #2,117, within the top 10% of ranked servers.

How busy is [TEST] Warden test server?

[TEST] Warden test server is offline at this count; we last saw it 47 hours ago. Averaged over seven days, it drew 5 players and reached a peak of 14.

Lists and tags

What do the server tags on [TEST] Warden test server mean?

These are the tags [TEST] Warden test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [TEST] Warden test server?

A icefuse.net hostname comes from [TEST] Warden test server and from 29 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [TEST] Warden test server?

These Rust Population lists include [TEST] Warden test server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on [TEST] Warden test server?

The busiest point of its recent wipes averaged 11 players. 8 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [TEST] Warden test server?

The wipe rhythm for [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. Due on Thursday 29 October at 19:03 UTC is its next wipe. The world it runs now dates from 47 hours ago.

Settings

Which map does [TEST] Warden test server run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on [TEST] Warden test server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [TEST] Warden test server?

Nothing in [TEST] Warden test server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [TEST] Warden test server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [TEST] Warden test server. Your game needs the same protocol to join; Steam takes care of updating it.

Is [TEST] Warden test server online, and how reliable is it?

Currently offline, [TEST] Warden test server was last seen 47 hours ago. Over the last 7 full days, 92 of 168 hours were online, or 55%. On 13 September 2026, Rust Population saw it for the first time.

Where is [TEST] Warden test server located?

A region is not published by [TEST] Warden test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 64.40.8.7:28015 is where it lives.

How to join

How do I join [TEST] Warden test server?

Either enter client.connect 64.40.8.7:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://icefuse.com/.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.