[TEST] Warden test server
Offline 64.40.8.7:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:03 UTC, in 1d 1h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:37 UTC1d ago | – | – | running | 11 |
| Thu 22 Oct, 19:03 UTC5d ago | 14 | held half | 3.9 days | 1 |
| Mon 19 Oct, 19:03 UTC8d ago | 12 | held half | 3 days | 0 |
| Thu 15 Oct, 19:03 UTC12d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 19:03 UTC15d ago | 9 | held half | 3 days | 2 |
| Thu 8 Oct, 19:03 UTC19d ago | 9 | held half | 4 days | 3 |
| Mon 5 Oct, 19:03 UTC22d ago | 6 | held half | 3 days | 2 |
| Thu 1 Oct, 17:54 UTC FW26d ago | 12 | held half | 4 days | 10 |
| Mon 28 Sep, 19:03 UTC29d ago | 8 | held half | 3 days | 3 |
| Thu 24 Sep, 19:03 UTC33d ago | 5 | held half | 4 days | 0 |
| Mon 21 Sep, 19:02 UTC36d ago | 7 | held half | 3 days | 0 |
| Thu 17 Sep, 19:02 UTC40d ago | 12 | held half | 4 days | 4 |
| Mon 14 Sep, 19:03 UTC43d ago | 8 | held half | 3 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [TEST] Warden test server rank against other Rust servers?
By player hours over the last seven days, [TEST] Warden test server places at #2,117, within the top 10% of ranked servers.
How busy is [TEST] Warden test server?
[TEST] Warden test server is offline at this count; we last saw it 47 hours ago. Averaged over seven days, it drew 5 players and reached a peak of 14.
Lists and tags
What do the server tags on [TEST] Warden test server mean?
These are the tags [TEST] Warden test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [TEST] Warden test server?
A icefuse.net hostname comes from [TEST] Warden test server and from 29 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [TEST] Warden test server?
These Rust Population lists include [TEST] Warden test server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on [TEST] Warden test server?
The busiest point of its recent wipes averaged 11 players. 8 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on [TEST] Warden test server?
The wipe rhythm for [TEST] Warden test server is every Monday at 17:37 and every Thursday at 19:03 UTC. Due on Thursday 29 October at 19:03 UTC is its next wipe. The world it runs now dates from 47 hours ago.
Settings
Which map does [TEST] Warden test server run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on [TEST] Warden test server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [TEST] Warden test server?
Nothing in [TEST] Warden test server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [TEST] Warden test server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [TEST] Warden test server. Your game needs the same protocol to join; Steam takes care of updating it.
Is [TEST] Warden test server online, and how reliable is it?
Currently offline, [TEST] Warden test server was last seen 47 hours ago. Over the last 7 full days, 92 of 168 hours were online, or 55%. On 13 September 2026, Rust Population saw it for the first time.
Where is [TEST] Warden test server located?
A region is not published by [TEST] Warden test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 64.40.8.7:28015 is where it lives.
How to join
How do I join [TEST] Warden test server?
Either enter client.connect 64.40.8.7:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://icefuse.com/.