Rust PopulationField survey · Rust servers
Observing 38,377 players 11,632 servers 2,983 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,197NAfirst seen 13 Sep 2026

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Offline NA 64.40.8.9:28021 checked 3d ago

weekly wipes moddedcarbon

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak 24
Rank
#8,197
top 37% · #1183 in NA
Last wipe
26d ago
weekly schedule
Next wipe
1d 10h
Thu 29 Oct, 17:53 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 1d 10h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

1d 10h
Thu 29 Oct, 17:53 UTC
8d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 10h
Thu 12 Nov, 17:53 UTC
22d 10h
Thu 19 Nov, 17:53 UTC
29d 10h
Thu 26 Nov, 17:53 UTC
36d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 10h
Thu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames ranks #8,197 on seven-day player hours, #1,183 in North America, and sits in the top 37% of all ranked servers.

How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline at this count; we last saw it 3 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 24.

Tags

What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?

What the game's server browser reads from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts100 (Group limit): You may team with up to 100 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust aim training servers, counted live and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What does wipe day look like on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Averaged over recent wipes, 1 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Its tag sets the prediction: too few of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's wipes are on record to confirm the schedule. Due on Thursday 29 October at 17:53 UTC is its next wipe. 26 days 13 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

The map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is procedural, made by the game at size 6,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named IFN.GG.

What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Nothing in [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's name says how gather works. A group may hold 100 players at most. combat training is what it runs, aim and PvP training, loot supplied. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

The setup is Rust network protocol 2634 and build 166494 on Linux for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The protocol must match for you to join, and Steam updates it for you.

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?

We last saw [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames 3 days 11 hours ago, and it is offline now. It was up 55% of the time over the last 7 full days, 92 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?

By its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.8.9:28021.

Getting in

How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Either enter client.connect 64.40.8.9:28021 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://icefuse.com/.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players The server has 1,000 slots.
ts100
Group limit You may team with up to 100 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^d
Combat training You get the loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.