HoggyPve
Online 64.40.9.103:28369 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:00 UTC13d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 3 | halved by day 3 | 14.1 days | 0 |
| Thu 17 Sep, 20:22 UTC41d ago | 4 | halved by day 3 | 13.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HoggyPve rank against other Rust servers?
The last seven days of player hours place HoggyPve at #4,419, within the top 20% of all ranked servers.
How busy is HoggyPve?
HoggyPve holds 0 players at the moment, out of 200 slots. Seven days of counting give an average of 0 players and a peak of 3. In the last 48 hours the peak hour came at 17:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on HoggyPve mean?
These are the tags HoggyPve publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include HoggyPve?
These Rust Population lists include HoggyPve: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on HoggyPve?
Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 46 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on HoggyPve?
Counted by rhythm, HoggyPve wipes every 4 weeks on Thursday at 21:00 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 13 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does HoggyPve run?
HoggyPve uses a map the game generates, procedural, at size 4,250 with seed 1289664800. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on HoggyPve?
The name tells you nothing about gather rates: HoggyPve states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does HoggyPve run?
Rust network protocol 2635 and build 168909 on Linux is what HoggyPve uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does HoggyPve run smoothly?
It ran at 9 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 130,322, including buildings, deployables and everything else. The highest memory usage was 4,849 MB. What players experience as lag comes from low fps and a rising entity count.
Is HoggyPve online, and how reliable is it?
You will find HoggyPve online now. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is HoggyPve located?
No region is published by HoggyPve. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 64.40.9.103:28369.
Getting in
How do I join HoggyPve?
Either enter client.connect 64.40.9.103:28369 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/STbsTAM.