expired - reason: unpaid
Online 64.40.9.223:28169 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:45 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does expired - reason: unpaid rank against other Rust servers?
Over the past week it ranks #6,205 for player hours, which puts expired - reason: unpaid in the top 28% of all ranked servers.
How busy is expired - reason: unpaid?
The count reads 2 players on expired - reason: unpaid, which has 60 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 00:00 UTC, averaging 2 players.
Tags
What do the server tags on expired - reason: unpaid mean?
The game's server browser reads the tags expired - reason: unpaid publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include expired - reason: unpaid?
These Rust Population lists include expired - reason: unpaid: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on expired - reason: unpaid?
Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on expired - reason: unpaid?
Too few wipes are on record for expired - reason: unpaid to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does expired - reason: unpaid run?
The map on expired - reason: unpaid is procedural, made by the game at size 3,750 from seed 1004191596. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on expired - reason: unpaid?
No gather rate appears in the name of expired - reason: unpaid. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does expired - reason: unpaid run?
Rust network protocol 2635 and build 168909 on Linux is what expired - reason: unpaid uses. Steam updates your game automatically, but you need the same protocol to join.
Does expired - reason: unpaid run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 5. Entities peaked at 98,937, including buildings, deployables and everything else. Memory use peaked at 3,785 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is expired - reason: unpaid online, and how reliable is it?
expired - reason: unpaid is up and running at the moment. The uptime it reports suggests a restart roughly 2 minutes ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is expired - reason: unpaid located?
A region is not published by expired - reason: unpaid. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 64.40.9.223:28169.
How to join
How do I join expired - reason: unpaid?
Either enter client.connect 64.40.9.223:28169 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.