Rust
Online 64.40.9.245:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:29 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust rank against other Rust servers?
By player hours over the last seven days, Rust places at #15,425, within the top 69% of ranked servers.
How busy is Rust?
Of its 50 slots, Rust is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Rust mean?
The game's server browser reads the tags Rust publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust?
These Rust Population lists include Rust: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust?
Averaged over recent wipes, 1 players were counted at the busiest point. 36 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust?
Too few wipes are on record for Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 20 hours ago the current world was made.
Map and rules
Which map does Rust run?
The map on Rust is procedural, made by the game at size 2,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust?
No gather rate appears in the name of Rust. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust run?
On Linux, Rust runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. The entity count reached 12,635: buildings, deployables and all other objects. Memory use peaked at 1,860 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust online, and how reliable is it?
Rust is up and running at the moment. The uptime it reports suggests a restart roughly 6 days 4 hours ago. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rust located?
No region is published by Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.9.245:28015.
How to join
How do I join Rust?
To connect directly, open Rust's console with F1 and type client.connect 64.40.9.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.