Rust PopulationField survey · Rust servers
Observing 42,162 players 11,632 servers 3,029 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338habitat unknownfirst seen 13 Sep 2026

tumutu test server

Online 64.40.9.39:28089 checked 9m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246809:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 0 – running 0
Mon 14 Sep, 20:47 UTC44d ago 1 halved by day 3 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does tumutu test server rank against other Rust servers?

By player hours over the last seven days, tumutu test server places at #15,338, within the top 69% of ranked servers.

How busy is tumutu test server?

tumutu test server holds 0 players at the moment, out of 100 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on tumutu test server mean?

These are the tags tumutu test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include tumutu test server?

On Rust Population, tumutu test server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on tumutu test server?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on tumutu test server?

Its rhythm cannot be told yet: too few of tumutu test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 13 hours ago the current world was made.

Map and rules

Which map does tumutu test server run?

A procedural map of size 4,000 from seed 2026680033, generated by the game, is in use on tumutu test server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on tumutu test server?

Nothing in tumutu test server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does tumutu test server run?

The setup is Rust network protocol 2634 and build 166494 on Linux for tumutu test server. Your game needs the same protocol to join; Steam takes care of updating it.

Does tumutu test server run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 93,912, including buildings, deployables and everything else. Up to 5,375 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is tumutu test server online, and how reliable is it?

tumutu test server is up and running at the moment. The uptime it reports suggests a restart roughly 27 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is tumutu test server located?

Nothing published by tumutu test server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 64.40.9.39:28089.

Getting in

How do I join tumutu test server?

To connect directly, open Rust's console with F1 and type client.connect 64.40.9.39:28089; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.