Rusty
Online 64.40.9.58:25626 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:17 UTC7d ago | – | – | running | 0 |
| Sun 18 Oct, 16:44 UTC10d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty rank against other Rust servers?
Over the past week it ranks #6,693 for player hours, which puts Rusty in the top 30% of all ranked servers.
How busy is Rusty?
Of its 40 slots, Rusty is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on Rusty mean?
What the game's server browser reads from Rusty is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rusty?
Rusty appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Rusty?
Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rusty?
Too few wipes are on record for Rusty to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days ago the current world was made.
Settings
Which map does Rusty run?
The map on Rusty is procedural, made by the game at size 2,000 from seed 13825. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rusty?
No gather rate appears in the name of Rusty. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rusty run?
On Linux, Rusty runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Rusty run smoothly?
In the last 48 hours, it averaged 237 server fps, with a low of 213. The entity count reached 18,742: buildings, deployables and all other objects. Memory use peaked at 5,076 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rusty online, and how reliable is it?
You will find Rusty online now. The uptime it reports suggests a restart roughly 5 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.
Where is Rusty located?
Nothing published by Rusty states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 64.40.9.58:25626 is where it lives.
How to join
How do I join Rusty?
Open the console with F1 in Rust and enter client.connect 64.40.9.58:25626. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.