RUSTY SQUIRREL
Online NA 64.42.177.216:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:22 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUSTY SQUIRREL rank against other Rust servers?
On player hours over the last seven days RUSTY SQUIRREL is #15,341, #1,503 in North America, placing it in the top 69% of ranked servers.
How busy is RUSTY SQUIRREL?
The count reads 0 players on RUSTY SQUIRREL, which has 30 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RUSTY SQUIRREL mean?
The game's server browser reads the tags RUSTY SQUIRREL publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUSTY SQUIRREL?
These Rust Population lists include RUSTY SQUIRREL: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on RUSTY SQUIRREL?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 28 hours in.
What is the wipe schedule on RUSTY SQUIRREL?
Once a month RUSTY SQUIRREL wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 19 days 19 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does RUSTY SQUIRREL run?
A procedural map of size 3,500 from seed 1795157423, generated by the game, is in use on RUSTY SQUIRREL. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RUSTY SQUIRREL?
The name tells you nothing about gather rates: RUSTY SQUIRREL states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RUSTY SQUIRREL run?
The setup is Rust network protocol 2634 and build 167398 on Windows for RUSTY SQUIRREL. Your game needs the same protocol to join; Steam takes care of updating it.
Does RUSTY SQUIRREL run smoothly?
In the last 48 hours, it averaged 94 server fps, with a low of 67. Entities peaked at 69,893, including buildings, deployables and everything else. Memory use peaked at 6,729 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RUSTY SQUIRREL online, and how reliable is it?
You will find RUSTY SQUIRREL online now. The uptime it reports suggests a restart roughly 16 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RUSTY SQUIRREL located?
By its NA tag, RUSTY SQUIRREL says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 64.42.177.216:28015 is where it lives.
Getting in
How do I join RUSTY SQUIRREL?
Open the console with F1 in Rust and enter client.connect 64.42.177.216:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.