SName
Offline 65.108.15.115:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SName rank against other Rust servers?
The last seven days of player hours place SName at #15,503, within the top 67% of all ranked servers.
How busy is SName?
At this count SName is offline, with its last sighting 38 days 12 hours ago.
Tags
What do the server tags on SName mean?
What the game's server browser reads from SName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SName?
On Rust Population, SName is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on SName?
Too few wipes are on record for SName to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does SName run?
The map on SName is procedural, made by the game at size 6,000 from seed 2018837182. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on SName?
The name tells you nothing about gather rates: SName states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does SName run?
On Linux, SName runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is SName online, and how reliable is it?
Offline at the moment, SName was last seen 38 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is SName located?
A region is not published by SName. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 65.108.15.115:28015.
How to join
How do I join SName?
To connect directly, open Rust's console with F1 and type client.connect 65.108.15.115:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.