Local PVE Staging
Offline 65.18.215.85:28025 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local PVE Staging rank against other Rust servers?
The last seven days of player hours place Local PVE Staging at #16,330, within the top 69% of all ranked servers.
How busy is Local PVE Staging?
We have no live count for Local PVE Staging right now. It was last seen 27 days 15 hours ago.
Lists and tags
What do the server tags on Local PVE Staging mean?
The game's server browser reads the tags Local PVE Staging publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166461 (Build): The game build is 166461; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local PVE Staging?
On Rust Population, Local PVE Staging is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local PVE Staging?
The record holds too few of Local PVE Staging's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 18 hours ago the current world was made.
Map and rules
Which map does Local PVE Staging run?
A procedural map, generated by the game, is in use on Local PVE Staging.
What are the rules and settings on Local PVE Staging?
No gather rate appears in the name of Local PVE Staging. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local PVE Staging run?
Rust network protocol 2634 and build 166461 on Windows is what Local PVE Staging uses. The protocol must match for you to join, and Steam updates it for you.
Is Local PVE Staging online, and how reliable is it?
Currently offline, Local PVE Staging was last seen 27 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is Local PVE Staging located?
Nothing published by Local PVE Staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 65.18.215.85:28025.
How to join
How do I join Local PVE Staging?
Open the console with F1 in Rust and enter client.connect 65.18.215.85:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.