Rust PopulationField survey · Rust servers
Observing 41,682 players 11,625 servers 3,017 with someone on 84 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,330habitat unknownfirst seen 30 Sep 2026

Local PVE Staging

Offline 65.18.215.85:28025 checked 27d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,330
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local PVE Staging rank against other Rust servers?

The last seven days of player hours place Local PVE Staging at #16,330, within the top 69% of all ranked servers.

How busy is Local PVE Staging?

We have no live count for Local PVE Staging right now. It was last seen 27 days 15 hours ago.

Lists and tags

What do the server tags on Local PVE Staging mean?

The game's server browser reads the tags Local PVE Staging publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166461 (Build): The game build is 166461; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local PVE Staging?

On Rust Population, Local PVE Staging is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local PVE Staging?

The record holds too few of Local PVE Staging's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 18 hours ago the current world was made.

Map and rules

Which map does Local PVE Staging run?

A procedural map, generated by the game, is in use on Local PVE Staging.

What are the rules and settings on Local PVE Staging?

No gather rate appears in the name of Local PVE Staging. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Local PVE Staging run?

Rust network protocol 2634 and build 166461 on Windows is what Local PVE Staging uses. The protocol must match for you to join, and Steam updates it for you.

Is Local PVE Staging online, and how reliable is it?

Currently offline, Local PVE Staging was last seen 27 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.

Where is Local PVE Staging located?

Nothing published by Local PVE Staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 65.18.215.85:28025.

How to join

How do I join Local PVE Staging?

Open the console with F1 in Rust and enter client.connect 65.18.215.85:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166461
Build The game build is 166461.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.