the clan
Offline 65.181.22.20:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does the clan rank against other Rust servers?
Over the past week it ranks #12,101 for player hours, which puts the clan in the top 55% of all ranked servers.
How busy is the clan?
We have no live count for the clan right now. It was last seen 20 days 6 hours ago.
Lists and tags
What do the server tags on the clan mean?
What the game's server browser reads from the clan is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include the clan?
These Rust Population lists include the clan: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on the clan?
The record holds too few of the clan's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does the clan run?
the clan uses a map the game generates: procedural.
What are the rules and settings on the clan?
Nothing in the clan's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does the clan run?
The setup is Rust network protocol 2634 and build 167231 on Linux for the clan. Your game needs the same protocol to join; Steam takes care of updating it.
Is the clan online, and how reliable is it?
Currently offline, the clan was last seen 20 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is the clan located?
Nothing published by the clan states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 65.181.22.20:28015.
Getting in
How do I join the clan?
Open the console with F1 in Rust and enter client.connect 65.181.22.20:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.