MixMods staging (private)
Offline 65.181.3.72:28115 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MixMods staging (private) rank against other Rust servers?
Over the past week it ranks #14,315 for player hours, which puts MixMods staging (private) in the top 60% of all ranked servers.
How busy is MixMods staging (private)?
At this count MixMods staging (private) is offline, with its last sighting 26 days 20 hours ago.
Tags
What do the server tags on MixMods staging (private) mean?
What the game's server browser reads from MixMods staging (private) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166406 (Build): The game build is 166406; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MixMods staging (private)?
MixMods staging (private) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MixMods staging (private)?
The record holds too few of MixMods staging (private)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does MixMods staging (private) run?
A procedural map, generated by the game, is in use on MixMods staging (private).
What are the rules and settings on MixMods staging (private)?
No gather rate appears in the name of MixMods staging (private). Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MixMods staging (private) run?
The setup is Rust network protocol 2634 and build 166406 on Windows for MixMods staging (private). Steam updates your game automatically, but you need the same protocol to join.
Is MixMods staging (private) online, and how reliable is it?
Currently offline, MixMods staging (private) was last seen 26 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is MixMods staging (private) located?
A region is not published by MixMods staging (private). Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 65.181.3.72:28115.
Getting in
How do I join MixMods staging (private)?
Open the console with F1 in Rust and enter client.connect 65.181.3.72:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.