Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:13 UTC14d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:13 UTC FW27d ago | 3 | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC37d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC41d ago | 1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods rank against other Rust servers?
On player hours over the last seven days Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is #7,151, #1,100 in North America, placing it in the top 32% of ranked servers.
How busy is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The count reads 0 players on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, which has 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 11:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods mean?
These are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x and it will show up.
Wipe notes
What does wipe day look like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 31 hours into the latest wipe. In 33% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Its tag sets the prediction: too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 14 days 1 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Welcome To Kapco411.
What are the rules and settings on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
You gather at 10x on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, to judge by the name. The group limit is 30 players. This server runs roleplay, roleplay rules, jobs and towns. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run smoothly?
It ran at 63 server fps on average over the last 48 hours, and never went below 53. Up to 121,174 entities were present, counting buildings, deployables and everything else. Up to 4,582 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online, and how reliable is it?
Right now, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is online. About 24 minutes ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 166 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods located?
The NA tag is how Kapco411 Fast & Furious|10X|PVE|Events|MegaMods places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 65.28.44.27:28021.
How to join
How do I join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
To connect directly, open Rust's console with F1 and type client.connect 65.28.44.27:28021; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/28wbCQNMFW.