PinkyDeathTrap
Offline 65.29.156.68:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PinkyDeathTrap rank against other Rust servers?
By player hours over the last seven days, PinkyDeathTrap places at #15,149, within the top – of ranked servers.
How busy is PinkyDeathTrap?
PinkyDeathTrap is offline at this count; we last saw it 44 days 17 hours ago.
Lists and tags
What do the server tags on PinkyDeathTrap mean?
What the game's server browser reads from PinkyDeathTrap is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs160450 (Build): The game build is 160450; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PinkyDeathTrap?
On Rust Population, PinkyDeathTrap is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PinkyDeathTrap?
The record holds too few of PinkyDeathTrap's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 81 days 21 hours ago.
Map and rules
Which map does PinkyDeathTrap run?
The map on PinkyDeathTrap is procedural, made by the game.
What are the rules and settings on PinkyDeathTrap?
No gather rate appears in the name of PinkyDeathTrap. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PinkyDeathTrap run?
Rust network protocol 2632 and build 160450 on Windows is what PinkyDeathTrap uses. Steam updates your game automatically, but you need the same protocol to join.
Is PinkyDeathTrap online, and how reliable is it?
We last saw PinkyDeathTrap 44 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is PinkyDeathTrap located?
A region is not published by PinkyDeathTrap. The location a server claims is what Rust Population shows, not the place where the machine stands. 65.29.156.68:28015 is where it lives.
How to join
How do I join PinkyDeathTrap?
To connect directly, open Rust's console with F1 and type client.connect 65.29.156.68:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.