Rust PopulationField survey · Rust servers
Observing 97,865 players 11,882 servers 3,914 with someone on 398 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 13 Sep 2026

Rustic Ruins [Temp] Test Serve

Offline 66.165.249.10:28215 checked 1d ago

modded

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
768d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rustic Ruins [Temp] Test Serve rank against other Rust servers?

Over the past week it ranks #15,341 for player hours, which puts Rustic Ruins [Temp] Test Serve in the top 69% of all ranked servers.

How busy is Rustic Ruins [Temp] Test Serve?

We have no live count for Rustic Ruins [Temp] Test Serve right now. It was last seen 32 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Rustic Ruins [Temp] Test Serve mean?

These are the tags Rustic Ruins [Temp] Test Serve publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; v2515 (Protocol): To join, your game must match protocol 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): This server appears under Modded because plugins or settings alter the game; hc1579f8a (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rustic Ruins [Temp] Test Serve?

Rustic Ruins [Temp] Test Serve appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.

Wipe schedule

What is the wipe schedule on Rustic Ruins [Temp] Test Serve?

Its rhythm cannot be told yet: too few of Rustic Ruins [Temp] Test Serve's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 768 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rustic Ruins [Temp] Test Serve run?

Rustic Ruins [Temp] Test Serve uses a map the game generates, procedural, at size 4,000 with seed 235214983. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rustic Ruins [Temp] Test Serve?

No gather rate appears in the name of Rustic Ruins [Temp] Test Serve. No group limit is published. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rustic Ruins [Temp] Test Serve run?

The setup is Rust network protocol 2515 and build 90920 on Windows for Rustic Ruins [Temp] Test Serve. Steam updates your game automatically, but you need the same protocol to join.

Does Rustic Ruins [Temp] Test Serve run smoothly?

It ran at 28 server fps on average over the last 48 hours, and never went below 27. The entity count reached 206,035: buildings, deployables and all other objects. Up to 10,832 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?

Offline at the moment, Rustic Ruins [Temp] Test Serve was last seen 32 hours ago. The uptime it reports suggests a restart roughly 13 days 19 hours ago. Over the last 7 full days, 153 of 168 hours were online, or 91%. The first sighting by Rust Population was on 13 September 2026.

Where is Rustic Ruins [Temp] Test Serve located?

A region is not published by Rustic Ruins [Temp] Test Serve. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.165.249.10:28215.

Getting in

How do I join Rustic Ruins [Temp] Test Serve?

Open the console with F1 in Rust and enter client.connect 66.165.249.10:28215. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustic-ruins.tebex.io.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players You can join up to 100 slots.
v2515
Protocol To join, your game must match protocol 2515.
cs90920
Build The game build is 90920.
ptrak
Networking The standard network layer, RakNet, is in use.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) runs on this server.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

hc1579f8a
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.