12/4- RNC - Rust'n Chill - Merry Christmas Fam
Offline 66.165.249.10:28254 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 12/4- RNC - Rust'n Chill - Merry Christmas Fam rank against other Rust servers?
By player hours over the last seven days, 12/4- RNC - Rust'n Chill - Merry Christmas Fam places at #15,276, within the top 69% of ranked servers.
How busy is 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
12/4- RNC - Rust'n Chill - Merry Christmas Fam is offline at this count; we last saw it 37 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on 12/4- RNC - Rust'n Chill - Merry Christmas Fam mean?
The game's server browser reads the tags 12/4- RNC - Rust'n Chill - Merry Christmas Fam publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2617 (Protocol): To join, your game must match protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): You will find us1 as the region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
These Rust Population lists include 12/4- RNC - Rust'n Chill - Merry Christmas Fam: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
The record holds too few of 12/4- RNC - Rust'n Chill - Merry Christmas Fam's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 300 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does 12/4- RNC - Rust'n Chill - Merry Christmas Fam run?
12/4- RNC - Rust'n Chill - Merry Christmas Fam uses a map the game generates, procedural, at size 6,000 with seed 416174265. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
No gather rate appears in the name of 12/4- RNC - Rust'n Chill - Merry Christmas Fam. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does 12/4- RNC - Rust'n Chill - Merry Christmas Fam run?
Rust network protocol 2617 and build 140244 on Windows is what 12/4- RNC - Rust'n Chill - Merry Christmas Fam uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does 12/4- RNC - Rust'n Chill - Merry Christmas Fam run smoothly?
The last 48 hours saw an average of 71 server fps, with 54 as the lowest. The entity count reached 220,846: buildings, deployables and all other objects. Memory use peaked at 4,721 MB. Players feel lag when fps is low and the entity count climbs.
Is 12/4- RNC - Rust'n Chill - Merry Christmas Fam online, and how reliable is it?
We last saw 12/4- RNC - Rust'n Chill - Merry Christmas Fam 37 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 6 days 16 hours ago. Over the last 7 full days, 154 of 168 hours were online, or 92%. On 13 September 2026, Rust Population saw it for the first time.
Where is 12/4- RNC - Rust'n Chill - Merry Christmas Fam located?
The region code is us1, and 12/4- RNC - Rust'n Chill - Merry Christmas Fam publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. 66.165.249.10:28254 is where it lives.
Getting in
How do I join 12/4- RNC - Rust'n Chill - Merry Christmas Fam?
Either enter client.connect 66.165.249.10:28254 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.