SigMaGames.net Monthly kits
Online 66.179.242.247:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:07 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SigMaGames.net Monthly kits rank against other Rust servers?
By player hours over the last seven days, SigMaGames.net Monthly kits places at #15,284, within the top 69% of ranked servers.
How busy is SigMaGames.net Monthly kits?
The count reads 0 players on SigMaGames.net Monthly kits, which has 500 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on SigMaGames.net Monthly kits mean?
These are the tags SigMaGames.net Monthly kits publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SigMaGames.net Monthly kits?
On Rust Population, SigMaGames.net Monthly kits is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on SigMaGames.net Monthly kits?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on SigMaGames.net Monthly kits?
The force wipe is the only wipe SigMaGames.net Monthly kits takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 28 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does SigMaGames.net Monthly kits run?
Custom is the map type on SigMaGames.net Monthly kits, at size 5,000. Its file is published and downloads from this page.
What are the rules and settings on SigMaGames.net Monthly kits?
No gather rate appears in the name of SigMaGames.net Monthly kits. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does SigMaGames.net Monthly kits run?
The setup is Rust network protocol 2635 and build 168909 on Linux for SigMaGames.net Monthly kits. The protocol must match for you to join, and Steam updates it for you.
Does SigMaGames.net Monthly kits run smoothly?
In the last 48 hours, it averaged 119 server fps, with a low of 74. Entities peaked at 133,277, including buildings, deployables and everything else. The highest memory usage was 5,807 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is SigMaGames.net Monthly kits online, and how reliable is it?
You will find SigMaGames.net Monthly kits online now. Judging by the uptime it reports, the last restart was about 7 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is SigMaGames.net Monthly kits located?
A region is not published by SigMaGames.net Monthly kits. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.179.242.247:28015.
How to join
How do I join SigMaGames.net Monthly kits?
Open the console with F1 in Rust and enter client.connect 66.179.242.247:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.