Rustwarden Test A (private test server)
Online 66.186.37.173:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustwarden Test A (private test server) rank against other Rust servers?
The last seven days of player hours place Rustwarden Test A (private test server) at #15,339, within the top 69% of all ranked servers.
How busy is Rustwarden Test A (private test server)?
The count reads 0 players on Rustwarden Test A (private test server), which has 10 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rustwarden Test A (private test server) mean?
The game's server browser reads the tags Rustwarden Test A (private test server) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rustwarden Test A (private test server)?
On Rust Population, Rustwarden Test A (private test server) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Rustwarden Test A (private test server)?
Its rhythm cannot be told yet: too few of Rustwarden Test A (private test server)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 8 days 18 hours ago.
Map and rules
Which map does Rustwarden Test A (private test server) run?
Rustwarden Test A (private test server) uses a map the game generates, procedural, at size 1,500 with seed 882331629. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rustwarden Test A (private test server)?
No gather rate appears in the name of Rustwarden Test A (private test server). Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rustwarden Test A (private test server) run?
On Linux, Rustwarden Test A (private test server) runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rustwarden Test A (private test server) run smoothly?
In the last 48 hours, it averaged 219 server fps, with a low of 65. Entities peaked at 8,133, including buildings, deployables and everything else. Up to 1,627 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rustwarden Test A (private test server) online, and how reliable is it?
Rustwarden Test A (private test server) is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 20 October 2026, Rust Population saw it for the first time.
Where is Rustwarden Test A (private test server) located?
A region is not published by Rustwarden Test A (private test server). Rust Population does not look up where the machine stands; it shows where the server says it is. 66.186.37.173:28015 is where it lives.
Getting in
How do I join Rustwarden Test A (private test server)?
To connect directly, open Rust's console with F1 and type client.connect 66.186.37.173:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://metabans.com.