The Working Class Rust Server - PvPve - No Offline Raid - Cust
Offline 66.227.164.173:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does The Working Class Rust Server - PvPve - No Offline Raid - Cust rank against other Rust servers?
By player hours over the last seven days, The Working Class Rust Server - PvPve - No Offline Raid - Cust places at #15,490, within the top 70% of ranked servers.
How busy is The Working Class Rust Server - PvPve - No Offline Raid - Cust?
At this count The Working Class Rust Server - PvPve - No Offline Raid - Cust is offline, with its last sighting 40 days 10 hours ago.
Lists and tags
What do the server tags on The Working Class Rust Server - PvPve - No Offline Raid - Cust mean?
These are the tags The Working Class Rust Server - PvPve - No Offline Raid - Cust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must match protocol 2632; cs160450 (Build): Game build: 160450; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Working Class Rust Server - PvPve - No Offline Raid - Cust?
These Rust Population lists include The Working Class Rust Server - PvPve - No Offline Raid - Cust: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on The Working Class Rust Server - PvPve - No Offline Raid - Cust?
Too few wipes are on record for The Working Class Rust Server - PvPve - No Offline Raid - Cust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 83 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does The Working Class Rust Server - PvPve - No Offline Raid - Cust run?
A procedural map of size 4,000 from seed 928377582, generated by the game, is in use on The Working Class Rust Server - PvPve - No Offline Raid - Cust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on The Working Class Rust Server - PvPve - No Offline Raid - Cust?
No gather rate appears in the name of The Working Class Rust Server - PvPve - No Offline Raid - Cust. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does The Working Class Rust Server - PvPve - No Offline Raid - Cust run?
Rust network protocol 2632 and build 160450 on Windows is what The Working Class Rust Server - PvPve - No Offline Raid - Cust uses. The protocol must match for you to join, and Steam updates it for you.
Is The Working Class Rust Server - PvPve - No Offline Raid - Cust online, and how reliable is it?
Currently offline, The Working Class Rust Server - PvPve - No Offline Raid - Cust was last seen 40 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is The Working Class Rust Server - PvPve - No Offline Raid - Cust located?
No region is published by The Working Class Rust Server - PvPve - No Offline Raid - Cust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.227.164.173:28015.
Getting in
How do I join The Working Class Rust Server - PvPve - No Offline Raid - Cust?
Open the console with F1 in Rust and enter client.connect 66.227.164.173:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://solidcontrol.us.