Private Rust
Offline 66.234.151.134:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Rust rank against other Rust servers?
Over the past week it ranks #16,639 for player hours, which puts Private Rust in the top 70% of all ranked servers.
How busy is Private Rust?
We have no live count for Private Rust right now. It was last seen 28 days 12 hours ago.
Tags
What do the server tags on Private Rust mean?
What the game's server browser reads from Private Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private Rust?
Private Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Private Rust?
The record holds too few of Private Rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days 20 hours ago the current world was made.
Map and rules
Which map does Private Rust run?
Private Rust uses a map the game generates: procedural.
What are the rules and settings on Private Rust?
Nothing in Private Rust's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Private Rust run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Private Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Rust online, and how reliable is it?
Offline at the moment, Private Rust was last seen 28 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Private Rust located?
No region is published by Private Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.234.151.134:28015.
How to join
How do I join Private Rust?
Open the console with F1 in Rust and enter client.connect 66.234.151.134:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.