Private Rust
Offline 66.234.151.144:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Rust rank against other Rust servers?
Over the past week it ranks #16,670 for player hours, which puts Private Rust in the top 70% of all ranked servers.
How busy is Private Rust?
At this count Private Rust is offline, with its last sighting 28 days 8 hours ago.
Lists and tags
What do the server tags on Private Rust mean?
These are the tags Private Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Rust?
These Rust Population lists include Private Rust: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Private Rust?
Its rhythm cannot be told yet: too few of Private Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 15 hours ago.
Map and rules
Which map does Private Rust run?
The map on Private Rust is procedural, made by the game.
What are the rules and settings on Private Rust?
No gather rate appears in the name of Private Rust. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private Rust run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Private Rust. Steam updates your game automatically, but you need the same protocol to join.
Is Private Rust online, and how reliable is it?
Currently offline, Private Rust was last seen 28 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is Private Rust located?
A region is not published by Private Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.234.151.144:28015.
How to join
How do I join Private Rust?
Open the console with F1 in Rust and enter client.connect 66.234.151.144:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.