Rust PopulationField survey · Rust servers
Observing 75,412 players 11,748 servers 3,731 with someone on 140 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,254habitat unknownfirst seen 19 Sep 2026

Chris's Private PvE

Offline 66.30.204.52:28015 checked 38d ago

moddedcarbon

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#13,254
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Chris's Private PvE rank against other Rust servers?

The last seven days of player hours place Chris's Private PvE at #13,254, within the top – of all ranked servers.

How busy is Chris's Private PvE?

Chris's Private PvE is offline at this count; we last saw it 38 days 20 hours ago.

Tags

What do the server tags on Chris's Private PvE mean?

These are the tags Chris's Private PvE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Chris's Private PvE?

These Rust Population lists include Chris's Private PvE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Chris's Private PvE?

Too few wipes are on record for Chris's Private PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days ago, that is how long the current world has stood.

Map and rules

Which map does Chris's Private PvE run?

A procedural map, generated by the game, is in use on Chris's Private PvE.

What are the rules and settings on Chris's Private PvE?

Nothing in Chris's Private PvE's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Chris's Private PvE run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Chris's Private PvE. The protocol must match for you to join, and Steam updates it for you.

Is Chris's Private PvE online, and how reliable is it?

Currently offline, Chris's Private PvE was last seen 38 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.

Where is Chris's Private PvE located?

Nothing published by Chris's Private PvE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.30.204.52:28015 is where it lives.

How to join

How do I join Chris's Private PvE?

Open the console with F1 in Rust and enter client.connect 66.30.204.52:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.