Rusteaner
Online NA 66.51.96.67:28020 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:23 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusteaner rank against other Rust servers?
Seven-day player hours put Rusteaner at #11,854, or #1,343 in North America, inside the top 53% of all ranked servers.
How busy is Rusteaner?
Of its 50 slots, Rusteaner is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Rusteaner mean?
What the game's server browser reads from Rusteaner is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusteaner?
On Rust Population, Rusteaner is filed under these lists: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Rusteaner?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rusteaner?
Once a month Rusteaner wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 16 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Rusteaner run?
A procedural map of size 4,000 from seed 1785519227, generated by the game, is in use on Rusteaner. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rusteaner?
The name tells you nothing about gather rates: Rusteaner states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rusteaner run?
Rust network protocol 2635 and build 168909 on Linux is what Rusteaner uses. The protocol must match for you to join, and Steam updates it for you.
Does Rusteaner run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 93,599: buildings, deployables and all other objects. Up to 3,653 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rusteaner online, and how reliable is it?
Right now, Rusteaner is online. The uptime it reports suggests a restart roughly 6 days 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Rusteaner located?
By its NA tag, Rusteaner says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.96.67:28020.
Getting in
How do I join Rusteaner?
Either enter client.connect 66.51.96.67:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.