Ape Land
Online NA 66.51.96.74:28020 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:33 UTC25d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:15 UTC33d ago | 0 | – | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Ape Land rank against other Rust servers?
Ape Land ranks #15,338 on seven-day player hours, #1,510 in North America, and sits in the top 69% of all ranked servers.
How busy is Ape Land?
The count reads 0 players on Ape Land, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Ape Land mean?
These are the tags Ape Land publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts16 (Group limit): The team limit is 16; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Ape Land?
On Rust Population, Ape Land is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Ape Land?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Ape Land?
Ape Land wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 10 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Ape Land run?
A procedural map of size 2,000 from seed 2071425264, generated by the game, is in use on Ape Land. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Ape Land?
No gather rate appears in the name of Ape Land. A group may hold 16 players at most. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Ape Land run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Ape Land. The protocol must match for you to join, and Steam updates it for you.
Does Ape Land run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 16,662: buildings, deployables and all other objects. The highest memory usage was 1,606 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Ape Land online, and how reliable is it?
Right now, Ape Land is online. The uptime it reports suggests a restart roughly 6 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 20 September 2026, Rust Population saw it for the first time.
Where is Ape Land located?
With its NA tag, Ape Land places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.96.74:28020.
Getting in
How do I join Ape Land?
Either enter client.connect 66.51.96.74:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.