Coco Rust 2x One Grid
Offline 66.51.96.95:28010 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:29 UTC4d ago | 7 | – | running | 0 |
| Fri 9 Oct, 23:09 UTC19d ago | 4 | halved by day 3 | 14.9 days | 0 |
| Thu 1 Oct, 17:37 UTC FW27d ago | 3 | halved by day 5 | 8.2 days | 0 |
| Wed 30 Sep, 22:05 UTC28d ago | 3 | – | 0.8 days | 0 |
| Fri 25 Sep, 13:23 UTC34d ago | 5 | halved by day 3 | 5.4 days | 0 |
| Fri 18 Sep, 22:00 UTC40d ago | 4 | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Coco Rust 2x One Grid rank against other Rust servers?
By player hours over the last seven days, Coco Rust 2x One Grid places at #3,615, within the top 16% of ranked servers.
How busy is Coco Rust 2x One Grid?
At this count Coco Rust 2x One Grid is offline, with its last sighting 2 days 12 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 7.
Tags
What do the server tags on Coco Rust 2x One Grid mean?
What the game's server browser reads from Coco Rust 2x One Grid is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Coco Rust 2x One Grid?
Coco Rust 2x One Grid appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Wipe notes
What does wipe day look like on Coco Rust 2x One Grid?
Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 27 hours in. Half that peak held until the next wipe in 25% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on Coco Rust 2x One Grid?
Coco Rust 2x One Grid wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 4 days 14 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Coco Rust 2x One Grid run?
A procedural map of size 2,000 from seed 166494, generated by the game, is in use on Coco Rust 2x One Grid. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Coco Rust 2x One Grid?
The name says it: gathering is multiplied 2x on Coco Rust 2x One Grid. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Coco Rust 2x One Grid run?
On Linux, Coco Rust 2x One Grid runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Coco Rust 2x One Grid online, and how reliable is it?
Currently offline, Coco Rust 2x One Grid was last seen 2 days 12 hours ago. It was up 71% of the time over the last 7 full days, 119 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Coco Rust 2x One Grid located?
No region is published by Coco Rust 2x One Grid. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.96.95:28010.
How to join
How do I join Coco Rust 2x One Grid?
Either enter client.connect 66.51.96.95:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.