DST Sandbox Server
Online 66.51.97.53:28005 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DST Sandbox Server rank against other Rust servers?
The last seven days of player hours place DST Sandbox Server at #11,144, within the top 50% of all ranked servers.
How busy is DST Sandbox Server?
Of its 50 slots, DST Sandbox Server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on DST Sandbox Server mean?
What the game's server browser reads from DST Sandbox Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DST Sandbox Server?
DST Sandbox Server appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on DST Sandbox Server?
Across its recent wipes the busiest crowds averaged 3 players. Peak came 47 hours into the latest wipe.
What is the wipe schedule on DST Sandbox Server?
The force wipe is the only wipe DST Sandbox Server takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does DST Sandbox Server run?
DST Sandbox Server uses a map the game generates, procedural, at size 6,000 with seed 343673. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DST Sandbox Server?
The name tells you nothing about gather rates: DST Sandbox Server states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DST Sandbox Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for DST Sandbox Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does DST Sandbox Server run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Entities peaked at 208,505, including buildings, deployables and everything else. Up to 4,057 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is DST Sandbox Server online, and how reliable is it?
You will find DST Sandbox Server online now. About 13 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is DST Sandbox Server located?
A region is not published by DST Sandbox Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.97.53:28005.
Getting in
How do I join DST Sandbox Server?
Open the console with F1 in Rust and enter client.connect 66.51.97.53:28005. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.